1.     FORWARD

2.     COMPETITION FORMAT

3.     ENTRY REQUIREMENTS

4.     PLAYER ELIGIBILITY TO PLAY

 5      GROUND AND HOSTING REQUIREMENTS

6      DISPENSATIONS

7.     TEAM & PLAYER NUMBERS

8.     GAME ON

9.     CHANGE OF FIXTURE

10.   DEFAULTS

11.   TEAM SHEETS

12.   SERIOUS INJURY REPORTING

13. COMPETITION POINTS, COMPETITION TABLES & DETERMINING WINNERS IN PLAYOFF AND FINALS MATCHES

14.   DISCIPLINARY PROCESS

15. COMPETITION RULES BREACH PROCESS

16. MISCELLANEOUS COMPETITION RULES

       16.1      REFEREE MATCH REPORTS

       16.2      REFEREE INSPECTION

       16.3      ALCOHOL & DRUG ABUSE

       16.4      MATCH BALLS

       16.5      CLASH OF JERSEY COLOUR

       16.6      BLUE CARD CONCUSSION

       16.7      NIGHT GAMES

       16.8      LIGHTNING SAFETY

       16.9      ABSENCE OF REFEREE

       16.10    HAKA PROTOCOL

17. APPENDICES

7.    TEAM & PLAYER NUMBERS

7.1      Except where “GAME ON” is being applied, the New Zealand Rugby DOMESTIC SAFETY LAW VARIATIONS LAW 3 Team governs all Bay of Plenty Rugby regulations regarding minimum and maximum playing numbers, front row requirements, uncontested scrums, blue card replacements, tactical replacements – joining the match, half game rule for 2nd XV and below and includes representative rugby of U16 grades and below and 7-a-side numbers variations

7.2      For all other 7-a-side and 10-a-side tackle rugby variations, see World Rugby laws of the Game, Variations