Digital Technologies is the use of any digital resource that can be used  to effectively find, analyse, create, communicate and use information in a digital context. This includes the use of a variety of digital media tools, programming tools, communication tools and software applications. At each level of learning students will enhance their skills in the use of the media, programming, communication and software application tools.

NCEA Level:

Primary Qualification:

Primary Learning Area:

Date:

Teacher(s):

Level 1

NCEA

Technology

2021

To be advised

Graduate profile: (What qualities/additional skills learners will achieve by taking this course?)
Students choosing Digital Technology will be encouraged to take risks, seek opportunities and create digital outcomes based on their passions. The course will allow students to explore a range of digital platforms and give them an introduction to ways of effective management of their time whilst working on individual or group projects. Students will leave the course with a basic understanding of digital literacy and fluency.

Possible Career/ Vocational Pathway(s): (What career pathways are related to this course?)
Digital Technologies is the use of any digital resource that can be used to effectively find, analyse, create, communicate and use information in a digital context. This includes the use of a variety of digital media tools, programming tools, communication tools and software applications. At each level of learning students will enhance their skills in the use of the media, programming, communication and software application tools.

Learning outcomes/Assessment links:
** Students have the option of creating individual programmes, in consultation with the Teacher in Charge. However, there needs to be a minimum of 14 internal credits, plus 3 external credits.

Digital Technologies

NCEA
Level
Standard
Number
Standard DescriptorCreditsAssessmentLiteracyNumeracyVocational
Pathways
1AS91877 01 Ditigal Technologies 1.1 - Develop a proposal for a digital outcome3InternalYes L1 LitNoC&I, M&T, PI,
SI, SC, CI
1AS91879 01 Digital Technologies 1.3 - Develop a digital outcome to manage data4InternalYes L1 LitNoM&T, PICI
1AS91883 01 Digital Technologies 1.7 - Develop a computer programme4InternalNoNoM&T, CI
1AS91884 01 Digital Technologies 1.8 - Use basic interative processes to develop a digital outcome 6InternalYes L1 LitNoC&I, M&T, PI,
SI, SC, CI
1AS91885 01 Digital Technologies 1.9 - Demonstrate understanding of searching and sorting algorithms3InternalYes L1 LitNo M&T, CI
1AS91886 01 Digital Technologies 1.10 - Demonstrate understanding of human computer interaction3ExternalYes L1 LitNoM&T, CI


Total Available Credits 23**










Note: Courses are subject to change with the review of courses at the end of each year. Course is not endorsable.

Information & Communication Technology

NCEA
Level
Standard
Number
Standard DescriptorCreditsAssessmentLiteracyNumeracyVocational
Pathways
1US2780 08 Demonstrate and apply knowledge of a personal computer system3InternalNoNoCI
1US2792 08 Produce simple desktop published documents using templates2InternalNoNoC&I, M&T, PI, CI
1US5946 07 Use computer technology to create and deliver a presentation from given context3InternalNoNoM&T, CI
1US18734 06 Create a web page using a tempalte2InternalNoNoM&T, CI
1US18739 06 Create and use simple command sequences in a computer language2InternalNoNoCI
1US25659 02 Create a web page using a mark-up language with a text editor2InternalNoNoM&T, CI


Total Extra Available Credits 14**




Note: Courses are subject to change with the review of courses at the end of each year. Course is not endorsable. 

Progression: (What courses does this course lead to?)
Level 2 Digital Technologies or Level 2 Mechatronics.

Vocational/Industry links: (What vocational or industry learning experiences will be included in this course?)
Students choosing Digital Technology will be given opportunities to experience how digital technology is used in local and national businesses. Outings to users of digital technology will be arranged to show what potential career pathways are available. https://www.careers.govt.nz/searchresults?q=digital

Contextualised contexts: (What local, cultural, real-life content is involved in this course?)
Digital Technology students will be encouraged to seek out and find local opportunities, to capture local stories and create permanent records in a digital format. A strong emphasis of the course will be to allow students to create content based on their passions. Projects to showcase Te Tai Tokerau and the rich culture that abounds here will be chosen and managed by students.

Teaching and Learning Approaches: (How will I learn in this course?)
Everyone will have an opportunity to share, learn and refine their skills through group work, individual programmes and inquiry learning. Four internally assessed standards will be covered with an opportunity to do one externally assessed standard.

Students being offered the unit standards course will learn from a range of up-to-date technologies on how to set up and manage common devices. They will be given comprehensive instruction on how to plan, design, create, test and evaluate a range of Information Technology outcomes. This course option has been designed to give all students practical skills in Information Technology.

Resource requirements: (What resources will I need to have to learn in this course?)
Preference will be given to students who have done Year 10 Digital Technologies. Students who have good work habits and are competent and confident users of a computer can gain entry with Head of Learning Area/Teacher in Charge approval. For the Information Technology option, preference will be given to students who have had some previous experience in Digital Technology or Information and Communication Technologies. Consideration from the Head of Learning Area and/or Teacher in Charge will be given to other students who have good work habits and are competent and confident users of a computer.

Course Outline

Term 1
02 February - 16 April 2021
(10/11 weeks)
Term 2
03 May to 09 July 2021
(10 weeks)
Term 3
26 July to 01 October 2021
(10 weeks)
Term 4
18 October to early November 2021
(4 weeks)

 AS91877, AS91879
 US5946, US18739

 AS91883,  AS91884
 US18734, US25659

 AS91886 - external delivered as a CAT
 (Common Assessment Task)
 US2780, US2792

 Catch up and resubmissions
 (if required)


 KEY DATES:

 AS91877 and AS91879 due end of Term 1
 US5946 and 18739 due end of Term 1

 KEY DATES:

 AS91883 and AS91884 due end of Term 2
 US18734 and US25659 due end of Term 2

 KEY DATES:

 US2780 and 2792 due end of Term 2 

 KEY DATES:

 AS91886 due (online submission)









___________________________________________________________________________________________________________________________

NCEA Level:

Primary Qualification:

Primary Learning Area:

Date:

Teacher(s):

Level 2

NCEA

Technology

2021

To be advised

Graduate profile: (What qualities/additional skills learners will achieve by taking this course?)
Students will develop their skills in using a variety of software applications to create basic outcomes such as games, web pages, manipulated images, databases etc. They will be further challenged by applying a range of coding conventions to demonstrate forms of communication.

The main course will offer four achievement standards worth 19 credits (internal and external) and be eligible for course endorsement. It will mirror the Level 1 Digital Technologies course where possible and be run as a year-long project following normal business practice of a proposal, a media campaign, a programming product (e.g. a game design) and a final summary for the external component of the course. The achievement standards on offer are listed below, together with the unit standard options for students requiring an Individualised Education Program (IEP).

Possible Career/ Vocational Pathway(s): (What career pathways are related to this course?)
Digital Technologies is the use of any digital resource that can be used to effectively find, analyse, create, communicate and use information in a digital context. This includes the use of a variety of digital media tools, programming tools, communication tools and software applications. At each level of learning students will enhance their skills in the use of the media, programming, communication and software application tools.

Learning outcomes/Assessment links:


Digital Technologies:

NCEA
Level
Standard
Number
Standard DescriptorCreditsAssessmentLiteracyNumeracyVocational
Pathways
2AS91368 05 Ditigal Technologies 2.41 - Implement advanced procedures to produce a specified digital information outcome
 with dynamically linked data
6InternalNoNoM&T, CI
2AS91369 05 Digital Technologies 2.42 - Demonstrate understanding of advanced concepts of digital media4InternalYes L1 LitNoM&T, CI
2AS91370 05 Digital Technologies 2.43 - Implement advanced procedures to produce a specified digital media outcome4InternalNoNoM&T, CI
2AS91371 04 Digital Technologies 2.44 - Demonstrate understanding of advanced concepts from computer science4ExternalYes L1 LitNoM&T, CI
2AS91372 05 Digital Technologies 2.45 - Construct a plan for an advanced computer programme for a specific task3InternalNoNoM&T, CI
2AS91373 05 Digital Technologies 2.46 - Construct an advanced computer programme for a specified task3InternalNoNoM&T, CI


Total Available Credits 24**










Note: Courses are subject to change with the review of courses at the end of each year. Course is endorsable. 

Information & Communication Technology:

NCEA
Level

Standard
Number
Standard DescriptorCreditsAssessmentLiteracyNumeracyVocational
Pathways
2US2790 09 Use and maintain personal computer peripherals3InternalNoNo

C&I, M&T, PISI, SC, CI

2US25656 04 Create a website using a mark-up language to meet a set brief3InternalNoNoC&I, M&T, PISI, SC, CI
2US29772 01 Manage files and folders using digital devices2InternalNoNoC&I, M&T, PISI, SC, CI
2US29780 01 Configure and use contemporary and emerging digital devices3InternalNoNoC&I, M&T, PISI, SC, CI
2US29783 01 Implement basic security when using digital devices and software3InternalNoNo

C&I, M&T, PISI, SC, CI

2US29784 01 Troubleshoot, fix and escalate simple or routine computing and connectivity problems2InternalNoNoC&I, M&T, PISI, SC, CI


Total Available Credits 16**











Note: Courses are subject to change with the review of courses at the end of each year. Course is not endorsable.

Progression: (What courses does this course lead to?)
This course can lead to Level 3 Digital Technologies or Level 3 Mechatronics.

Vocational/Industry links: (What vocational or industry learning experiences will be included in this course?)
Students choosing Digital Technology will be given opportunities to experience how digital technology is used in local and national businesses. Outings to users of digital technology will be arranged to show what potential career pathways are available. https://www.careers.govt.nz/searchresults?q=digital

Contextualised contexts: (What local, cultural, real-life content is involved in this course?)
Digital Technology students will be encouraged to seek out and find local opportunities, to capture local stories and create permanent records in a digital format. A strong emphasis of the course will be to allow students to create content based on their passions. Projects to showcase Te Tai Tokerau and the rich culture that abounds here will be chosen and managed by students.

Teaching and Learning Approaches: (How will I learn in this course?)
**Students have the option of creating individualised programmes, in consultation with the Teacher in Charge. However, there needs to be a minimum of 16 internal credits,
plus 3 external credits
.

Preference will be given to students who have done Level 1 Digital Technologies. Students who have good work habits and are competent and confident users of a computer can gain entry with Head of Learning Area/Teacher in Charge approval. For the Unit Standard course, preference will be given to students who have had some previous experience in Digital Technology or Information and Communication Technologies. Consideration from the Head of Learning Area and/or Teacher in Charge will be given to other students who have good work habits and are competent and confident users of a computer.

Resource requirements: (What resources will I need to have to learn in this course?)
A good hardworking attitude and the willingness to create rather than consume.

Course Outline

Term 1
02 February - 16 April 2021
(10/11 weeks)
Term 2
03 May to 09 July 2021
(10 weeks)
Term 3
26 July to 01 October 2021
(10 weeks)
Term 4
18 October to early November 2021
(4 weeks)

  AS91371 (external introduction)
 US29772, US29780

 US2790, US29783 & US29784
 AS91639, AS91370, and optional AS91368

 AS91372, AS91373 and AS91371 (external)
 US25656 Websites

 Catch up and resubmissions
 (if required)

 KEY DATES:

US29772, US29780,​​​​​​​ AS91371
All standards due end of Term 1


 KEY DATES:

 US2790, US29783 & US29784
 AS91639, AS91370, and optional AS91368
 All standards due end of Term 2

 KEY DATES:

 AS91372, AS91373 and AS91371 (external)
 All standards due end of Term 3


 KEY DATES:

 Externals due into NZQA










​​​​​​​

____________________________________________________________________________________________________________________________________ ​​​​​​​

NCEA Level:

Primary Qualification:

Primary Learning Area:

Date:

Teacher(s):

Level 3

NCEA

Technology

2021

To be advised

Graduate profile: (What qualities/additional skills learners will achieve by taking this course?)
The course offers 19 credits through internal and external achievement standards and is eligible for course endorsement. It will mirror the Level 2 Digital Technologies course where possible, but at a much higher level. It will be run as a year-long project following normal business practice of a proposal, a media campaign, a programming product (e.g. a game design) and a final reflective summary for the external component of the course. This course also offers a unit standard option for students requiring an Individualised Education Program (IEP). Teacher and student will create a program for those wanting to do unit standards (Please meet with the teacher to discuss your options).

Possible Career/ Vocational Pathway(s): (What career pathways are related to this course?)
Digital Technologies is the use of any digital resource that can be used to effectively find, analyse, create, communicate and use information in a digital context. This includes the use of a variety of digital media tools, programming tools, communication tools and software applications. At each level of learning students will enhance their skills in the use of the media, programming, communication and software application tools.

Learning outcomes/Assessment links:

Digital Technologies:

NCEA
Level

Standard
Number
Standard DescriptorCreditsAssessmentLiteracyNumeracyVocational
Pathways
3AS91900 01 Digital Technologies and Hangarau Matihiko 3.1 - Conduct a critical inquiry to propose a digital technologies outcome6InternalYes L1 LitNoN/A
3AS91903 01 Digital Technologies and Hangarau Matihoko 3.4 - Use complex techniques to develop a digital media outcome4InternalNoNoN/A
3AS91906 01 Digital Technologies and Hangarau Matihiko 3.7 - Use complex programming techniques to develop a computer program4InternalNoNoN/A
3AS91908 01 Digital Technologies and Hangarau Matihiko 3.9 - Analyse an area of computer science6ExternalYes L1 Lit, w LitNoN/A


Total Available Credits 20**









Information & Communication Technology:

NCEA
Level
Standard
Number
Standard DescriptorCreditsAssessmentLiteracyNumeracyVocational
Pathways
3US29788 01 Develop and evaluate an interactive website for organisational use 5InternalNoNoN/A
3US29789 01 Use a presentation application to produce an interactive multimedia presentation3InternalNoNoN/A
3US29790 01 Apply digital tools to create and monitor a project plan3InternalNoNoN/A
3US29793 01 Investigate, plan, design and create digital outcome solutions to meet the requirements of a specified brief5InternalNoNoN/A


Total Available Credits 16**







Note: Courses are subject to change with the review of courses at the end of each year. Course is endorsable. This is a University Entrance approved subject.
**Some standards are optional and can be added to create individualised education programmes. However, there needs to be a minimum of 14 internal credits, plus 4 external credits.

Progression: (What courses does this course lead to?)
Employment in a Digital Technology workplace, Tertiary education.

Vocational/Industry links: (What vocational or industry learning experiences will be included in this course?)
Students choosing Digital Technology will be given opportunities to experience how digital technology is used in local and national businesses. Outings to users of digital technology will be arranged to show what potential career pathways are available.

Contextualised contexts: (What local, cultural, real-life content is involved in this course?)
Digital Technology students will be encouraged to seek out and find local opportunities, to capture local stories and create permanent records in a digital format. A strong emphasis of the course will be to allow students to create content based on their passions. Projects to showcase Te Tai Tokerau and the rich culture that abounds here will be chosen and managed by students.

Teaching and Learning Approaches: (How will I learn in this course?)
Preference will be given to students who have done Level 2 Digital Technologies. Students who have good work habits and are competent and confident users of a computer can gain entry with Head of Learning Area/Teacher in Charge approval. For the Unit Standard course, preference will be given to students who have had some previous experience in Digital Technology or Information and Communication Technologies. Consideration from the Head of Learning Area and/or Teacher in Charge will be given to other students who have good work habits and are competent and confident users of a computer.

Resource requirements: (What resources will I need to have to learn in this course?)
A good hardworking attitude and the willingness to create rather than consume.

​​​​​​​Course Outline

Term 1
02 February - 16 April 2021
(10/11 weeks)
Term 2
03 May to 09 July 2021
(10 weeks)
Term 3
26 July to 01 October 2021
(10 weeks)
Term 4
18 October to early November 2021
(4 weeks)

 US29790
 AS91900 and AS91903

 US29788 and US29789
 AS91906

 US29793
 AS91908 (External)

 Catch up and resubmissions
(if required)

 KEY DATES:

 Project plan due end of Term 1
​​​​​​​

 KEY DATES:

 Presentation and website due end of Term 2

 KEY DATES:

 US29793, AS91908 (External)
 All due end of Term 3
 

 KEY DATES:

 Externals due to NZQA​​​​​
​​​​​​​







September 2020