Year 1/2


Game 4 v 4

2 x 8-minute halves

BALL: A 20 centimetre textured play ball


The focus for this age group is on ‘exploring’ Netball. It allows players to catch, pass, and shoot from day one, providing a fun introduction to Netball. Junior co-ordinators/ star helpers are on court to guide and assist.


ROLLING SUBS

Side Line

Cool-down

PASS WITHIN

SECONDS


BIBS: Coloured bibs used

Officials

Junior Co-ordinators assist and support the players on court with direction given throughout the game, without using a whistle.

The Team

Four per team on court at any one time. Both girls and boys can play without restriction.

Start of Play

Players use Paper, Scissors, Rock to determine which team will start each half of play. Play starts with a throw-in behind the opposition’s goal line. After a goal is scored, play continues with a throw-in from the goal line.

Substitutions

Obstruction

Teams are allowed to use rolling substitutions.

Playing Areas and Offside

All players can move anywhere in the playing area so there are no offside limits.

Playing the Ball

Players are encouraged to pass or shoot within 5 seconds.

Footwork

Players are encouraged to be stationary once they have received the ball. They are allowed to take additional steps to gain balance but walking with the ball should be discouraged.

Scoring a Goal

A goal may be scored by any player at their attacking end.

Players are not allowed to defend or mark the ball thrower, allowing space to pass and vision of passing options. Players can defend players awaiting passes and intercepting the ball

is encouraged.

Contact

A player may not push, trip, knock, bump or holdan opponent, whether the move is deliberate or accidental. If contact does occur, the contact will be called and after a brief explanation

(if required), play will continue.

For more information visit www.futureFERNS.co.nz




Year 3/4


Game 5 v 5

4 x 8-minute quarters

BALL: A size 4 Netball 


Shooting Circle Radius 4.9metres

game time

SECONDS TO PASS AND SHOOT

The focus for this age group is on ‘learning’ the basics of Netball. It’s designed to be fast and fun, maximising participation and touches of the ball. With modified equipment and less players on the court the game is less complicated. Coaches are allowed in their attacking end and guide both learns.


BIBS:2xA,1xC,2xD 

Officials

Coaches will assist and support. Direction should be given during a game without using a whistle.

The Team

Five players per team on court at any one time. Both girls and boys can play without restriction.

Start of Play

Footwork

The centre from each team will use Paper, Scissors, Rock to determine who will start with the ball at the start of every quarter. Play starts from halfway (transverse line) in the middle of the court. After

a goal is scored, play restarts from halfway by the opposing team.

Duration of the Game

Games are 4 x 8-minute quarters with 1 minute at each interval, maximum 3 minutes at half time. Teams change ends at half-time.

Substitutions

Rolling substitutions are allowed.

Playing the Ball

Players are encouraged to pass or shoot within 5 seconds.

Players are encouraged to be stationary once they have received the ball whether landing on one or both feet.

Scoring a Goal

A goal may only be scored by the A’s.

Obstruction

To allow the ball thrower passing options, players must be at least 1 metre away.

Contact

A player may not push, trip, knock, bump or hold an opponent, either deliberately or accidentally. If contact occurs, it will be called and after a brief explanation (if required), play will continue.

For more information visit www.futureFERNS.co.nz


Year 5/6


Game 6v6

4 x 8-minute quarters

BALL: A size 4


The 6 v 6 game is fast and provides players with lots of touches on the ball to enhance skill development and enjoyment. With only three positions on court it means the game is less complicated for children and easier for coaches to ensure that the players learn the skills relevant to all positions and provide equal opportunities.

Game Day Format

NetballSmart DynamicWarm-up


Both teams have the right to make rolling substitutions and/or team changes, at any stage of the game, with the players meeting at the side line and high fiving. There is no limit to the number of substitutions which can be made by a team.

Start of Play

A Centre from each team will use Paper, Scissors, Rock to determine who will start with the ball at the startof every quarter. The Centre in possession of the ball stands with at least one foot wholly within the centre circle. TheotherCentrestandsonthesidelineinthe Centre Third with the opposing teams other Centre. Once the centre pass has been received, these players can enter play.

After a goal is scored, play restarts with a centre pass by the non-scoring team.

Footwork

Apply the footwork rule. Players may not reground the first grounded foot.


THE COURT: Full Court 

GOALPOSTS: 2.6-metres BALL: A size 4

Netball BIBS: 2x A, 2x C, 2x D

Officials

2 umpires

The Team

Six players per team on court at any one time. Both girls and boys can play without restriction. Teams should not exceednineplayers.

Duration of the Game

A game consists of four quarters, each of 8 minutes duration, with an interval of 3 minutes between the first-second and third-fourth quarters. The half-time interval shall be a maximum of five minutes. Teams change ends at half-time.

Playing the ball

Players must pass or shoot within 5 seconds.

C

For more information visit www.futureFERNS.co.nz

Year 7/8


Game 7 v 7

4 x 10-minute quarters

BALL: A size 5 Netball


Players have developed a considerable understanding of the game and are now playing 7-a-side. The emphasis is on converting the fundamental movement and basic Netball skills to foundation Netball skills.

Performance, challenge and ‘playing’ are key motives for this age group. Ensuring positional rotation and playing at least half a game will give each player the opportunity to participate and develop.

Game Day Format

Netball Smart Dynamic Warm-up



THE COURT: Full Court GOALPOSTS: 3.05 -metres 

Officials

2 umpires

The Team

Duration of the Game

game time

Footwork

Apply the footwork rule. Players may not reground the first grounded foot.

Obstruction

Players must be at least 0.9metres away.

Contact

A player may not push, trip, knock, bump or hold an opponent, either deliberately or accidentally.

Seven players per team on court at any one time. Both girls and boys can play without restriction. Teams should not exceed ten players.

Start of Play

The Centre in possession of the ball stands with at least one foot wholly within the centre circle. All other players are in their respective goal thirds and are free to move but must not enter the centre third until the whistle has been blown

A game consists of four quarters, each of 10-minutes duration, with an interval of 3 minutes between the first-second and third-fourth quarters. The half-time interval shall be a maximum of five minutes. Teams change ends after each interval.

Substitutions

Both teams have the right to make rolling substitutions and/or team changes, at any stage of the game, with the players meeting at the side line and high fiving. There is no limit to the number of substitutions which can be made by a team.

Playing the Ball

Players must pass or shoot within 3 seconds

15.25metres

For more information visit www.futureFERNS.co.nz