Keeping Club Days Awesome!!!

Our club days are awesome.  The idea of this page is to keep club days awesome and answer a few questions we often get about how members can help out.  One thing we want to do is make sure that we use our limited track time wisely and get through four heats and a final.

The most important thing about our club is just that - we are a club, not a business.  We have club days simply because a bunch of people volunteer their time for us to race!  Therefore, to that extent, we can all do our bit to take the heat of those wonderful volunteers.

KartSport Auckland is an Officials friendly club, and has zero tolerance for abuse or mistreatment of Officials and volunteers!


The standard club day/practice weekend runs like this...


Saturday practice

11.15am - Gates open (9.15am on Sundays)

12.00pm – Engines can start (10.00am on Sundays)


Sunday practice

9.15am - Gates open

10.00pm – Engines can start 


Please drop your trailer in the trailer area, and then park your car in the carpark.  This saves a volunteer asking you to move your car later when it get busy.

Please do not park anywhere from the Speedway ticket booth (about 20 metres before power pole next to the start-up area) to the carpark fence on the far side of the Speedway track.  Specifically, please do not park on the side of the road around the Speedway track.

If it is the Saturday before a club day, please only park in your rented trailer/pit site, or where directed by the Convenor.


If you are looking for ways to help out on a day before a club day, the following jobs can be done (maybe between practice runs or at the end of the day);

-  Help set up the track.  We need a yellow (caution), a blue (you're being lapped) and a yellow/red striped (slippery surface) flag in each flag point, along with a fire extinguisher.  We also need a fire extinguisher in the shed at the dummy grid.

- Grab some rubbish bins and spread them out around the pit areas.

- Offer to help re-stock the fridges.


Sunday Club Day

To help us get started on time, entries will now only be accepted online through Sporty.

Entries will automatically close at midnight the night before.

Entries will be re-opened on the morning of a club day (with a $30 late entry premium).  We want to discourage on the day entries, but we also do not want to turn anybody away.

If you late enter on the day, you will need to show your email receipt to the Race Secretary to be put in the draw.

Scrutineering and gear checks will be done for X-Rated and Un-Rated drivers between 8.00am (or earlier) and 9.00am. 

Rated drivers only require licence checks between 8.00am (or earlier) and 8.30am.

Drivers must report to the Race Secretary by 8.30am (9.00am for X-Rated and Un-Rated drivers) to hand in a race card and confirm their entry.  

Random scrutineering and gear checks will happen throughout the day.

Please drop your trailer in the trailer area, and then park your car in the carpark.  Please only park in your rented trailer/pit site, or where directed by the Convenor.  If the Convenor gets it wrong, and later has to asked you to move, please move.

Please do not park anywhere from the Speedway ticket booth (about 20 metres before power pole next to the start-up area) around to the carpark fence on the far side of the Speedway track.  Specifically, please do not park on the side of the road around the Speedway track.

7.00am – Gates open

7.30am – Coffee van arrives!!!

8.00am – 9.00am – Scrutineering and gear checks for X-Rated and Un-Rated drivers.

8.00am - 8.30am – Rated drivers must bring their KartSport Licence into the Race Officials for sign off, then  provide a race card to the race secretary and confirm their entry.

9.00am – X-Rated and Un-Rated drivers must have provided their signed off card to the Race Secretary.

9.15am – X-Rated drivers to the club rooms for a flag briefing.

9.30am – Drivers' briefing - through the Ambulance gate at Flag Point 3, or in the Clubrooms if it is raining.

10.00am – Engines may start.  The first class on track (usually Cadets) may warn-up in an area set aside by the Convenor next to the dummy grid.  All others must warm up in the warm-up area behind the Speedway Clubrooms.

10.05am – Tuning runs begin.  Tuning runs are limited to 3 minutes (from the time the track is ready, i.e. the time to arrange Flaggies is part of the tuning run).  We are here to race!

5.00pm – Engines off/thank the Officials!

30 minutes after the last race – Prize giving!


Ways to help out on a club day

·         Spread the bins around the pit area if it wasn’t done on Saturday.

·         Help out with the breakfast BBQ, however Janet and Jim are in charge!

·         Help set-up the race lights/open the race tower.  See the Convenor for instructions.

·         Go up to the start area to see what is involved so you can volunteer for a future club day.

·         Bring in the flags and fire extinguishers after the last race.  Try and remember if you are a Flaggie for the last race.

·         Empty the bins at the end of the day and return them to the area in front of the tech shed.


Flag point protocols 

We need to sharpen up here to get a full day's racing in.

Drivers that draw position 1 to 4 on the grid must provide a Flaggie for their respective flag point.  This system spreads the job around and will generally spare our new X-Rated drivers.

Flaggies should make themselves known to the Gateman, and be ready to get out on track.

If you do not have a Flaggie, please advise the Convenor who will introduce you to some people.

No children are allowed on flag points.

If you are on a flag point, you must constantly monitor the track from your flag point to the next flag.  Please don’t be one of those Flaggies that watches the racing coming towards you and misses the incidents in your zone.

If you are a Flaggie, you must not be on your phone (i.e. must not be on Speedhive) and you must not be taking photos.

The Officials will ask those not flagging correctly not to do it for the rest of the day, however drivers will still be expected to provide there required flag points.

Significant delays arranging Flaggies is likely to result in laps being dropped for that class, to ensure that other classes can get all of their races in.


Protocols inside the track area (sorry, we must be strict here!)

Any parents or coaches inside the track area while Karts are on track (on a club or any practice day) must be inside a flag point.  Where this does not happen, the race or practice run is likely to be red flagged, and offenders are likely to be banned from inside the track area.  This will be strictly enforced to keep everybody safe.


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