GET SET GO
Get Set Go makes it easy for athletics clubs to plan and deliver a developmentally-appropriate programme for young members to enjoy and learn life-long movement skills from.
The quality resources (including skills cards, session planners and videos) allow athletics clubs to easily implement key fundamental movement skills, including:
- Stability – balance, landing and rotation
- Locomotor – hopping, skipping, jumping, dodging and running
- Manipulative – catching, throwing, striking and kicking
This innovative way of teaching fundamental movement skills helps encourage a safe environment where children are able to experience success, develop skills and learn positive attitudes towards sports and recreation.
http://kidsathletics.nz/get-set-go/
RUN JUMP THROW
Run Jump Throw provides athletics clubs with easy to use resources that support the planning and delivery of teaching athletics skills in a fun environment. It is designed to be flexible so it can fit into any club scenario.
We’ve worked with the Halberg Disability Sport Foundation to integrate the STEP process into Run Jump Throw. STEP = Space, Task, Equipment and People and allows for the adaption or modification of any activity to make the learning outcomes achievable for any participant.
The quality resources (including skills cards, coaching manual, session planners and videos) allow athletics clubs to easily teach the foundation skills of athletics. The skills section includes:
- Running – speed, endurance, starts, over obstacles and relays
- Jumping – distance, jumping for distance, jumping for height and jumping with a pole
- Throwing – pulling, pushing, slinging and heaving.
The front of each skills card explains the key skill criteria and gives verbal clues to support the child’s learning. The back of the card includes fun activities and the STEP guide to support skill learning.
http://kidsathletics.nz/run-jump-throw/