Our club is run by volunteers - there are no paid roles within the club. BMXNZ requirements mean that we have to have a minimum number of volunteers to safely run our Friday Club Nights and any other organised events at the track. This means we rely heavily on parents and family members to get involved and help out, without you these events are not safe or able to go ahead. We have a number of jobs that need to be covered on Club Nights ranging from 'anyone can do it' to specialist roles that require some training.

Read on to learn about the roles and where you might be able to help out:

GATE OPERATOR

The starter operates a device that calls: "OK riders", “set yourselves”, “riders ready”, “watch the lights”. The starting lights then flash through a sequence, accompanied by 3 beeps from the mechanism after which the gate drops forward and the race starts.

Starter Volunteers are required for practice gates from 6-6:30pm with racing gates from 6:30 till the end of racing.

  1. Prior to raising the gate the operator must first check no riders are rolling through. Once clear you then call 'GATE UP' and lightly press the Red button.

  2. Check the Corner Marshalls to ensure the track is clear for the next race (Green flag). If a Yellow or Red flag is raised wait until the Green flag is raised. Please acknowlege the Flag Marshall so that they can put down the green flag.

  3. Wait for all riders to be on the gate and with their feet in the correct location.

  4. Call out 'SET' and briefly wait for if anyone isn't, then lightly press the Green button.

  5. Allow for any riders to roll through that want to the go back to Step 1.


STAGING/CALL-UP

The staging area is where competitors in the upcoming races are assigned a lane number and are marshalled in race order ready for their turn on the track. This generally happens on the back of the start hill. Riders will be called into their various classes and organised into heats or “gates”. Each gate has 8 lanes and therefore upto 8 riders. If there are more than 8 riders in a class they will be split into multiple gates. It is essential that the riders listen carefully for their name to be called and cooperate with the staging officials so that the race meeting can run efficiently. Sprockets and striders are allowed to be supported (usually an adult standing with a leg on each side of the rear wheel lightly assisting the stability of the bike and rider) until they are competent at balancing on the gate.

Staging Volunteers are required from the start of racing till the end. (approx 6:30pm till 7:30pm)

  1. Collect the Moto sheets from the registration hut at the close of registration and once the motos have been drawn.

  2. Decide who will be calling the Age Groups, Lanes and Gate.

  3. The Caller will Read out the Race Class (eg. 12yr Boys) then the riders name and their gate position before each moto (12 year  Boys, John Smith, Lane 1).

  4. The person checking the riders into Lane will ensure no riders are missing and that they are lined up correctly in the right lane and with the correct race moto.

  5. The person checking the Gate  will ensure all riders are in the correct gate lane, that the plate numbers match the moto sheet, check that all riders have gloves, helmets done up and no loose shoelaces.

  6. Confirm with the Gate Operator that all riders are on the gate. 


FIRST AID

​​​At each BMX event a qualified first aid personnel is required to provide a 1st point of assistance to any fallen or injured rider. A valid First Aid Certificate is required.

First Aiders are required for practice from 5:30pm with racing from approximately 6:30 till the end of racing.

  • The designated first aider can collect the First Aid pack and Hi-Vis vest from the Points Hut prior to going on duty.

  • The first aider should position themselves around the track with easy access to any potential accident areas.

  • Watch the racing and corner marshall (a yellow flag indicates a crash) for any accidents. At the first sign of a crash start heading towards the rider(s) and provide assistance where neeeded. NOTE: It is important not to touch or assist the rider if they want to continue racing as in a race meet this would result in a DNF(did not finish) score. On club nights this is not a issue as we are not scoring points.


POINTS HUT/REGISTRATION

On race day all riders must register (enter) at the start of the race meeting. Registration is where riders go to confirm that they are present and intend to race, confirm their plate number and the class they are riding in. It is essential that all riders register when they first arrive at the track, as the registration period is usually limited to specific times.

Set-up of the Registration Hut is required at 5:00pm, with registrations and bike hire starting at 5:30pm through till the start of racing at approx 6:30pm.

  • Enter existing BMXNZ riders into the SQORZ race file, take payment for the night, and instruct them to roll over the check-in mat if they have a transponder on their bike.

  • Help new riders/families with disclaimer forms, intro membership queries and any assistance required.

  • Draw races for the night, print out moto sheets and ensure scoring is working.

  • Pack up at the end of the night.


TBC