Twilight Cricket Rules16 overs per innings
8 people in a team
BattingBatters bat in pairs for 4 overs
No limit on number of balls a single batter can face during the 4 overs
If a batter is 'out' (bowled, caught, stumped etc.) batters need to switch ends.
Batter switch ends at the end of each over.
Minus 5 runs for every time a batter is 'out'
Teams need to bat out the full 16 overs regardless of whether they have passed the oppositions total
If a team is short of players, the opposition team gets to decide which player/s from the batting get to bat twice.BowlingAll bowling is from one end of the pitch for both teams.All bowling run-ups must be shorter than 5m.
Wide's are the the internal wide line marking on offside and anything down leg is a wide
6 ball overs maximum, except in the last over of each innings where all "no balls" and "wides" are rebowled.
Wides and No Balls (front foot and over waist high) are worth 2 runs each.
No 'free' hits off after no ball
16 overs per innings
All players must bowl 2 overs and can't bowl 2 consecutive overs
If a bowler is injured and unable to bowl or a team has 7 bowlers the batting team selects the bowlers to finish the overs.